This build is built around one idea: you don't go down. Playing as a Khajiit Necromancer, you command an army of undead minions that fight alongside you while you absorb punishment on the frontline so your team doesn't have to.
Your summons (a Skeletal Mage and Blighted Blastbones) constantly generate corpses which you then consume through Necrotic Potency, restoring your resources and fuelling your survivability loop. The more you summon and consume, the harder you become to kill.
A Spirit Guardian sits alongside you at all times, intercepting incoming damage that would otherwise hit you directly, while Beckoning Armour taunts ranged enemies and pulls them into melee range, keeping everything focused on you and away from your group.
When things get desperate, Hungry Scythe provides emergency healing, and Ravenous Goliath transforms you into a massive skeleton that pulses AoE damage to everything around you, making you simultaneously a damage presence and an immovable object.
For group play, Life Amid Death and the Animate Blastbones ultimate provide resurrection support, meaning you're not just a damage sponge; you're keeping your team in the fight.