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Bone Tyrant Skill Line - ESO header
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Bone Tyrant Skill Line - ESO

Bone Tyrant Skill Line - ESO

Category: Necromancer
Other skill lines in Necromancer : Grave Lord and Living Death

The Bone Tyrant skill-line is part of the Necromancer toolkit and has a focus on defensive abilities. In addition to powerful abilities, you can also select passives that increase your defensive capabilities even further. The Bone Tyrant skill-line is the second out of three Necromancer focused skill-lines.
Ultimate abilities
Bone Goliath Transformation icon Bone Goliath Transformation Bone Goliath Transformation
Bone Goliath Transformation icon
Become a horrific Bone Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore 319 Health and your fully-charged Heavy Attacks restore 800 Health. This ability scales off your Max Health.
arrow Pummeling Goliath icon Pummeling Goliath Pummeling Goliath
arrow Pummeling Goliath icon
Become a destructive Pummeling Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore 319 Health and your fully-charged Heavy Attacks restore 800 Health. This ability scales off your Max Health. Your Bash attacks can hit multiple targets in front of you and deal 1799 Physical Damage.

While transformed your Bash attack now scales off your offensive stats and deals damage in a cone in front of you.
arrow Ravenous Goliath icon Ravenous Goliath Ravenous Goliath
arrow Ravenous Goliath icon
Become a horrific Ravenous Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore 319 Health and your fully-charged Heavy Attacks restore 800 Health. You deal 826 Magic Damage to nearby enemies every second and heal for that amount. These abilities scale off your Max Health.

Adds damage in an area around you that damages enemies and heals you while transformed.
Active abilities
Death Scythe icon Death Scythe Death Scythe
Death Scythe icon
Slice into your enemy's life force, dealing 1742 Magic Damage. You heal for 2400 Health for the first enemy hit, and an additional 800 for each additional enemy hit, up to five times. The healing of this ability scales off your Max Health.
arrow Hungry Scythe icon Hungry Scythe Hungry Scythe
arrow Hungry Scythe icon
Slice into your enemy's life force, dealing 1742 Magic Damage. You heal for 2400 Health for the first enemy hit, and an additional 800 for each additional enemy, up to five times. After dealing damage, you heal for 991 Health every 2 seconds over 10 seconds. The healing of this ability scales off your Max Health.

Gain a heal over time and reduces the cost as the ability ranks up.
arrow Ruinous Scythe icon Ruinous Scythe Ruinous Scythe
arrow Ruinous Scythe icon
Slice into your enemy's life force, dealing 1799 Bleed Damage, applying the Hemorrhaging status effect, and setting them Off Balance for 7 seconds. You heal for 2400 Health for the first enemy hit, and an additional 800 for each additional enemy, up to five times. The healing of this ability scales off your Max Health.

Converts to a Stamina ability and deals Bleed Damage, applying the Hemorrhaging status effect. Enemies hit are set Off Balance.
Bone Armor icon Bone Armor Bone Armor
Bone Armor icon
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948 for 20 seconds. Creates a corpse when the effect completes.
arrow Beckoning Armor icon Beckoning Armor Beckoning Armor
arrow Beckoning Armor icon
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948 for 20 seconds. While active, enemies that strike you with ranged attacks will be pulled toward you once every 2 seconds and become taunted for 15 seconds if they are not already taunted. Creates a corpse when the effect completes.

Pulls in ranged enemies and attempts to taunt them. Reduces the cost as the ability ranks up.
arrow Summoner's Armor icon Summoner's Armor Summoner's Armor
arrow Summoner's Armor icon
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948 for 20 seconds. While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by 15%. Creates a corpse when the effect completes.

Reduces the cost of your Necromancer summon abilities.
Bitter Harvest icon Bitter Harvest Bitter Harvest
Bitter Harvest icon
Sap the lingering life from fresh corpses, granting you 2 Ultimate and healing 660 Health every 1 second for 2 seconds per corpse consumed. This ability scales off your Max Health. While slotted, your damage taken is reduced by 3%.
arrow Deaden Pain icon Deaden Pain Deaden Pain
arrow Deaden Pain icon
Sap the lingering life from fresh corpses, granting you 2 Ultimate and healing 682 Health every 1 second for 4 seconds per corpse consumed. While you have the heal effect, you gain Major Protection, reducing the damage you take by 10%. This ability scales off your Max Health. While slotted, your damage taken is reduced by 3%.

Doubles the duration and grants Major Protection while active.
arrow Necrotic Potency icon Necrotic Potency Necrotic Potency
arrow Necrotic Potency icon
Sap the lingering life from fresh corpses, granting you 6 Ultimate and healing 682 Health every 1 second for 2 seconds per additional corpse. This ability scales off your Max Health. While slotted, your damage taken is reduced by 3%.

Gain more Ultimate per corpse.
Bone Totem icon Bone Totem Bone Totem
Bone Totem icon
Summon an effigy of bone at your feet for 11 seconds that grants Minor Protection to you and your allies, reducing your damage taken by 5%. After 2 seconds, the totem begins fearing nearby enemies every 2 seconds, causing them to cower in place for 4 seconds.
arrow Agony Totem icon Agony Totem Agony Totem
arrow Agony Totem icon
Summon an effigy of bone at your feet for 13 seconds that grants Minor Protection to you and your allies, reducing damage taken by 5%. After 2 seconds, the totem begins fearing nearby enemies every 2 seconds, causing them to cower in place for 4 seconds. Allies can activate the Pure Agony synergy, causing enemies to take 2100 Magic Damage over 5 seconds and applying Minor Vulnerability to them, increasing their damage taken by 5%.

Allies can activate a synergy to damage and apply Minor Vulnerability to enemies. Increases the duration of the totem as the ability ranks up.
arrow Remote Totem icon Remote Totem Remote Totem
arrow Remote Totem icon
Summon an effigy of bone for 11 seconds that grants Minor Protection to you and your allies, reducing your damage taken by 5%. After 2 seconds, the totem begins fearing nearby enemies every 2 seconds, causing them to cower in place for 4 seconds.

The totem can be summoned up to 28 meters away, and costs less.
Grave Grasp icon Grave Grasp Grave Grasp
Grave Grasp icon
Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by 30% for 5 seconds, immobilized in the second area for 4 seconds, and stunned in the final area for 3 seconds. Each patch applies Minor Maim to enemies hit for 10 seconds, reducing their damage done by 5%.
arrow Empowering Grasp icon Empowering Grasp Empowering Grasp
arrow Empowering Grasp icon
Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by 30% for 5 seconds, immobilized in the second area for 4 seconds, and stunned in the final area for 3 seconds. Each area applies Minor Maim to enemies, Empower to your allies, and enhances the damage and healing of your summons by 1000. Each effect lasts 10 seconds.

Each area now also grants allies Empower, and strengthens your Skeletal Mage and Spirit Mender's damage and healing. Reduces cost as the ability ranks up.
arrow Ghostly Embrace icon Ghostly Embrace Ghostly Embrace
arrow Ghostly Embrace icon
Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by 30% for 7 seconds, immobilized in the second area for 6 seconds, and stunned in the final area for 5 seconds. Each patch applies Minor Maim to enemies hit for 15 seconds, reducing their damage done by 5%.

Increases the duration of all negative effects applied.
Passive abilities
Death Gleaning icon Death Gleaning Death Gleaning
Death Gleaning icon
Whenever an enemy you are in combat with dies within 28 meters of you, restore 666 Magicka and Stamina.
Disdain Harm icon Disdain Harm Disdain Harm
Disdain Harm icon
Reduce the damage you take from damage over time abilities by 15% while you have a Bone Tyrant ability active.
Health Avarice icon Health Avarice Health Avarice
Health Avarice icon
Increase your Healing Received by 2% for each Bone Tyrant ability slotted.
Last Gasp icon Last Gasp Last Gasp
Last Gasp icon
Increase your Max Health by 1250.

Armor sets that buff Bone Tyrant

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Class Sets Level 50 - CP 160
Nobility in Decay Class Sets Armor Set Icon icon

Nobility in Decay

(2 items) Adds 1206 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 1206 Maximum Health
(5 items) Casting a Bone Tyrant ability while in combat grants you Beautiful Corpse and Death's Favor for 16 seconds. Death's Favor increases your healing received and reduces Damage Taken by up to 12% based on your missing Health. This can occur once every 20 seconds, and is reduced by 2 seconds for each slotted Bone Tyrant ability. Casting a corpse consumer ability consumes Beautiful Corpse, treating you as a corpse.

Class: Necromancer

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