PvP
Level 50 - CP 160
Wizard's Riposte
(2 items) Adds 1206 Maximum Health(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Magicka Recovery
(5 items) Adds 660 Critical Resistance, When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
Weapons
Jewels
Light Armor
Name: Wizard's RiposteJewels
Light Armor
Type: PvP
Style: Militant Ordinator
Location: Location info: Battlegrounds, Guildstore
Debuffs Wizard's Riposte is an armor set in the Elder Scrolls Online that can be obtained in Battlegrounds and Vvardenfell. It is part of the base game.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Wizard's Riposte.
This armor set was discussed on Reddit. Learn what other players think about Wizard's Riposte.
Frequently asked questions
Which DLC do I need to obtain Wizard's Riposte in ESO?
Wizard's Riposte is part of the base-game, you do not need any additional DLC packs to obtain itWhere does Wizard's Riposte drop in ESO?
Wizard's Riposte drops in Battlegrounds and VvardenfellRelated
PvP
Level 50 - CP 160
Vicecanon of Venom
(2 items) Adds 1096 Maximum Stamina(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Stamina Recovery
(5 items) When you deal direct Critical Damage to an enemy while behind them, you inject a leeching poison that deals 1300 Poison Damage over 10 seconds to them and heals you for 100% of the damage done. This effect can occur once every 10 seconds per enemy and scales off the higher of your Weapon or Spell Damage.
PvP
Level 50 - CP 160
Nocturnal's Ploy
(2 items) Adds 1487 Offensive Penetration(3 items) Adds 424 Critical Resistance
(4 items) Adds 129 Stamina Recovery
(5 items) When you directly apply a Major Debuff to an enemy, remove a Major Buff with a duration from the target. When you directly apply a Minor Debuff, remove a Minor Buff from the target. These effects can both occur once every 15 seconds and a target can be affected once every 15 seconds. This does not apply to abilities with delays.
PvP
Level 50 - CP 160
Spell Strategist
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Light Attack, you place a mark over your target for 5 seconds, granting you 460 Weapon and Spell Damage against your marked target. This effect can occur every 4 seconds.
PvP
Level 50 - CP 160
Dark Convergence
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Casting abilities that leave an effect on the ground will create an area that applies a 60% snare and pulls enemies after a 1 second delay, stunning them for 1 second. After 4 seconds, the area deals 821 Magic Damage to all enemies in the 10 meter area, and 1642 Magic Damage to enemies within 3 meters of the center, increasing by 50% for each target. This effect can occur once every 25 seconds and scales off the higher of your Weapon or Spell Damage.