Craftable
Level 50 - CP 160
Unchained Aggressor
(2 items) Adds 1096 Maximum Stamina(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) After Breaking Free, gain Major Berserk for 12 seconds, increasing your damage done by 10%. This effect can occur once every 14 seconds.
Weapons
Light Armor
Jewels
Heavy Armor
Medium Armor
Name: Unchained AggressorLight Armor
Jewels
Heavy Armor
Medium Armor
Type: Craftable
Style: Craftable
Traits needed to craft: 3
Location: Buffs Unchained Aggressor is an armor set in the Elder Scrolls Online that can be obtained in Cyrodiil. It is part of the base game.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Unchained Aggressor.
This armor set was discussed on Reddit. Learn what other players think about Unchained Aggressor.
Frequently asked questions
Which DLC do I need to obtain Unchained Aggressor in ESO?
Unchained Aggressor is part of the base-game, you do not need any additional DLC packs to obtain itWhere does Unchained Aggressor drop in ESO?
Unchained Aggressor drops in CyrodiilRelated
Craftable
Level 50 - CP 160
Redistributor
(2 items) Adds 1206 Maximum Health(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Magicka
(5 items) When you overheal yourself, you heal a group member within 15 meters of you for 663 Health. This effect can occur once every 1 second and scales off the higher of your Max Magicka or Stamina.
Craftable
Level 50 - CP 160
Telvanni Efficiency
(2 items) Adds 1096 Maximum Stamina(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Magicka
(5 items) While you have a living Companion, reduce the cooldown of their abilities by 50%. While you do not have a living Companion, reduce the cost of your Magicka, Stamina, Health, and Ultimate abilities by 8%.
Craftable
Level 50 - CP 160
Diamond's Victory
(2 items) Adds 129 Weapon and Spell Damage(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While in combat, using an ability with a range of 7 meters or less grants you Range Supremacy for 5 seconds, adding 437 Weapon and Spell Damage to your damage over time and ranged attacks. While in combat, using an ability with a range of over 7 meters grants you Melee Supremacy for 5 seconds, adding 437 Weapon and Spell Damage to your melee attacks.