Dungeon
Level 50 - CP 160
Treasure Hunter
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) Adds 171 Weapon and Spell Damage, Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
Jewels
Weapons
Light Armor
Name: Treasure HunterWeapons
Light Armor
Type: Dungeon
Style: Mercenary
Location: Buffs Treasure Hunter is an armor set in the Elder Scrolls Online that can be obtained in Volenfell. It is part of the base game.
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 47, 2023: Treasure Hunter Necklace
- Golden Vendor Week 05, 2023: Treasure Hunter Necklace
- Golden Vendor Week 20, 2021: Treasure Hunter Ring
- Golden Vendor Week 37, 2020: Treasure Hunter Ring
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Treasure Hunter.
This armor set was discussed on Reddit. Learn what other players think about Treasure Hunter.
Unique Treasure Hunter set items
Item | Type | Trait | Location | Quest or Boss |
---|---|---|---|---|
Ancient Imperial Staff
Ancient Imperial Staff |
Healing Staff | Infused | Volenfell | Guardian Council |
Beetle Eye Ring
Beetle Eye Ring |
Ring | Arcane | Volenfell | Boilbite |
Quintus' Exploding Staff
Quintus' Exploding Staff |
Flame Staff | Charged | Volenfell | Quintus Verres and the Monstrous Gargoyle |
Stonechewer Maul
Stonechewer Maul |
Maul | Charged | Volenfell Cumberland's Watch | quest reward for A Means to an End |
Frequently asked questions
Which DLC do I need to obtain Treasure Hunter in ESO?
Treasure Hunter is part of the base-game, you do not need any additional DLC packs to obtain itWhere does Treasure Hunter drop in ESO?
Treasure Hunter drops in VolenfellRelated
Dungeon
Level 50 - CP 160
Mighty Glacier
(2 items) Adds 1096 Maximum Stamina(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Stamina Recovery, Adds 129 Magicka Recovery
(5 items) When you activate a snare or immobilize ability or hit a target with a snare or immobilize ability, you and up to 11 group members gain Major Resolve for 15 seconds, increasing your Physical and Spell Resistances by 5948. This effect can occur once every 10 seconds.
Dungeon
Level 50 - CP 160
Jolting Arms
(2 items) Adds 1206 Maximum Health(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4620 for 6 seconds and causing your next Bash attack to deal an additional 3513 damage. This effect can occur once every 6 seconds.
Dungeon
Level 50 - CP 160
Sluthrug's Hunger
(2 items) Adds 129 Stamina Recovery(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) Healing yourself or an ally makes the recipient Blood Hungry for 3 seconds. When you deal direct damage to an enemy, the enemy becomes Bloodied for 3 seconds. Bloodied enemies take 4% more damage from and deal 4% less damage to Blood Hungry targets.
Dungeon
Level 50 - CP 160
Tormentor
(2 items) Adds 1206 Maximum Health(3 items) Adds 4% Healing Taken
(4 items) Adds 4% Healing Taken
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3642 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 45% of the damage done.