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Treasure Hunter Set - ESO header

Treasure Hunter Set - ESO

Treasure Hunter Set - ESO

Dungeon Level 50 - CP 160
Treasure Hunter Dungeon Armor Set Icon icon

Treasure Hunter

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) Adds 171 Weapon and Spell Damage, Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Jewels
Weapons
Light Armor
Name: Treasure Hunter
Type: Dungeon
Style: Mercenary
Location: Buffs Treasure Hunter is an armor set in the Elder Scrolls Online that can be obtained in Volenfell. It is part of the base game.

Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Treasure Hunter.

Unique Treasure Hunter set items

Item Type Trait Location Quest or Boss
Ancient Imperial Staff icon Ancient Imperial Staff Ancient Imperial Staff
Ancient Imperial Staff icon
Healing Staff Infused Volenfell Guardian Council
Beetle Eye Ring icon Beetle Eye Ring Beetle Eye Ring
Beetle Eye Ring icon
Ring Arcane Volenfell Boilbite
Quintus' Exploding Staff icon Quintus' Exploding Staff Quintus' Exploding Staff
Quintus' Exploding Staff icon
Flame Staff Charged Volenfell Quintus Verres and the Monstrous Gargoyle
Stonechewer Maul icon Stonechewer Maul Stonechewer Maul
Stonechewer Maul icon
Maul Charged Volenfell Cumberland's Watch quest reward for A Means to an End

Frequently asked questions

Which DLC do I need to obtain Treasure Hunter in ESO?

Treasure Hunter is part of the base-game, you do not need any additional DLC packs to obtain it

Where does Treasure Hunter drop in ESO?

Treasure Hunter drops in Volenfell

Related

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Dungeon Level 50 - CP 160
Mighty Glacier Dungeon Armor Set Icon icon

Mighty Glacier

(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Stamina Recovery, Adds 129 Magicka Recovery
(5 items) When you activate a snare or immobilize ability or hit a target with a snare or immobilize ability, you and up to 11 group members gain Major Resolve for 15 seconds, increasing your Physical and Spell Resistances by 5948. This effect can occur once every 10 seconds.
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Dungeon Level 50 - CP 160
Jolting Arms Dungeon Armor Set Icon icon

Jolting Arms

(2 items) Adds 1206 Maximum Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4620 for 6 seconds and causing your next Bash attack to deal an additional 3513 damage. This effect can occur once every 6 seconds.
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Dungeon Level 50 - CP 160
Sluthrug's Hunger Dungeon Armor Set Icon icon

Sluthrug's Hunger

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) Healing yourself or an ally makes the recipient Blood Hungry for 3 seconds. When you deal direct damage to an enemy, the enemy becomes Bloodied for 3 seconds. Bloodied enemies take 4% more damage from and deal 4% less damage to Blood Hungry targets.
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Dungeon Level 50 - CP 160
Tormentor Dungeon Armor Set Icon icon

Tormentor

(2 items) Adds 1206 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 4% Healing Taken
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3642 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 45% of the damage done.

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