Dungeon
Level 50 - CP 160
Spider Cultist Cowl
(2 items) Adds 657 Critical Chance(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 600 Weapon and Spell Damage to your Destruction Staff abilities.
Jewels
Weapons
Light Armor
Name: Spider Cultist CowlWeapons
Light Armor
Type: Dungeon
Style: Daedric
Location: Spider Cultist Cowl is an armor set in the Elder Scrolls Online that can be obtained in Fungal Grotto I and Fungal Grotto II. It is part of the base game.
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 21, 2023: Spider Cultist Cowl Ring
- Golden Vendor Week 38, 2022: Spider Cultist Cowl Necklace
- Golden Vendor Week 13, 2022: Spider Cultist Cowl Necklace
- Golden Vendor Week 47, 2021: Spider Cultist Cowl Ring
- Golden Vendor Week 45, 2020: Spider Cultist Cowl Ring
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Spider Cultist Cowl.
This armor set was discussed on Reddit. Learn what other players think about Spider Cultist Cowl.
Unique Spider Cultist Cowl set items
Item | Type | Trait | Location | Quest or Boss |
---|---|---|---|---|
Band of the Breaker
Band of the Breaker |
Ring | Arcane | Fungal Grotto II | Reggr Dark-Dawn |
Broodmother's Knot
Broodmother's Knot |
Ring | Healthy | Fungal Grotto I | Broodbirther |
War Chief's Firebrand
War Chief's Firebrand |
Flame Staff | Charged | Fungal Grotto I | War Chief Ozozai |
Widow's Voidstaff
Widow's Voidstaff |
Lightning Staff | Sharpened | Fungal Grotto II | Vila Theran |
Frequently asked questions
Which DLC do I need to obtain Spider Cultist Cowl in ESO?
Spider Cultist Cowl is part of the base-game, you do not need any additional DLC packs to obtain itWhere does Spider Cultist Cowl drop in ESO?
Spider Cultist Cowl drops in Fungal Grotto I and Fungal Grotto IIRelated
Dungeon
Level 50 - CP 160
Knightmare
(2 items) Adds 1487 Armor(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) Adds 1206 Maximum Health, When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
Dungeon
Level 50 - CP 160
Thunder Caller
(2 items) Adds 1487 Offensive Penetration(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with a fully-charged Heavy Attack calls a bolt of lightning at your target, dealing 467 Shock Damage and leaving a 4 meter lightning crater at their location for 7 seconds, dealing 467 Shock Damage per second to enemies inside. This effect can occur once every 12 seconds and scales off the higher of your Weapon or Spell Damage.
Dungeon
Level 50 - CP 160
Storm Master
(2 items) Adds 657 Critical Chance(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1542 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.