Craftable
Level 50 - CP 160
Senche-Raht's Grit
(2 items) Adds 4% Healing Done(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) After being damaged by a damage over time ability, increase your Healing Received by 6% and your Physical and Spell Resistance by 2585 for 3 seconds.
Weapons
Light Armor
Jewels
Heavy Armor
Medium Armor
Name: Senche-Raht's GritLight Armor
Jewels
Heavy Armor
Medium Armor
Type: Craftable
Style: Craftable
Traits needed to craft: 5
Location: Senche-Raht's Grit is an armor set in the Elder Scrolls Online that can be obtained in Northern Elsweyr. It is part of the base game.
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This armor set was discussed on Reddit. Learn what other players think about Senche-Raht's Grit.
Frequently asked questions
Which DLC do I need to obtain Senche-Raht's Grit in ESO?
Senche-Raht's Grit is part of the base-game, you do not need any additional DLC packs to obtain itWhere does Senche-Raht's Grit drop in ESO?
Senche-Raht's Grit drops in Northern ElsweyrRelated
Craftable
Level 50 - CP 160
Legacy of Karth
(2 items) Adds 657 Critical Chance(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) Enemies affected by your alchemic poisons take 285 Disease Damage every 1 second. This effect scales off the higher of your Weapon or Spell Damage.
Craftable
Level 50 - CP 160
Naga Shaman
(2 items) Adds 4% Healing Taken(3 items) Adds 4% Healing Done
(4 items) Adds 1096 Maximum Magicka
(5 items) When you apply a damage shield to yourself or an ally, you gain Minor Mending and Minor Vitality for 6 seconds, increasing your healing done by 8% and healing received and damage shield strength by 6%. This effect can occur once every 6 seconds.
Craftable
Level 50 - CP 160
Morkuldin
(2 items) Adds 1096 Maximum Stamina(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Light or Heavy Attack, you summon an animated weapon to attack your enemies for 15 seconds. The animated weapon's basic attacks deal 422 Physical damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
Craftable
Level 50 - CP 160
Dragon's Appetite
(2 items) Adds 129 Weapon and Spell Damage(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) Increase your damage done to Bleeding enemies by 225. Dealing non-Bleed damage to Bleeding enemies generates a persistent stack of Dragon's Appetite, up to once per half second. After 10 stacks you consume Dragon's Appetite and heal for 4415 Health. The heal effect scales off the higher of your Max Magicka or Stamina.