Trial
Level 50 - CP 160
Perfected Yandir's Might
(2 items) Adds 129 Weapon and Spell Damage(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 1487 Offensive Penetration, Dealing Critical Damage grants you a stack of Giant's Endurance for 5 seconds, up to one every half second. Each stack of Giant's Endurance adds 41 Weapon and Spell Damage, up to 10 times. Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for 15 seconds, increasing your Weapon and Spell Damage by 63 per stack removed. You cannot have Giant's Endurance and Might active at the same time.
Jewels
Weapons
Medium Armor
Name: Perfected Yandir's MightWeapons
Medium Armor
Type: Trial
DLC Requirement: Greymoor
Imperfected version of this set: Yandir's Might
Location: Buffs Perfected Yandir's Might is an armor set in the Elder Scrolls Online that can be obtained in Kyne's Aegis. It is part of the Greymoor DLC pack.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Perfected Yandir's Might.
This armor set was discussed on Reddit. Learn what other players think about Perfected Yandir's Might.
Frequently asked questions
Which DLC do I need to obtain Perfected Yandir's Might in ESO?
To obtain Perfected Yandir's Might you must own the Greymoor DLCWhere does Perfected Yandir's Might drop in ESO?
Perfected Yandir's Might drops in Kyne's AegisRelated
Trial
Level 50 - CP 160
Perfected Test of Resolve
(2 items) Adds 1487 Armor(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1206 Maximum Health
(5 items) Adds 1487 Armor, When you take damage while under 50% Health, your resolve is tested. If you are also below 50% Stamina, you restore full Health, Magicka, and Stamina while also gaining Major Protection and Major Aegis for 10 seconds. If you are above 50% Stamina you become a Beacon of Hope for 20 seconds, causing your Major and Minor Buffs to also grant Major Aegis for 10 seconds. This effect can occur once every 45 seconds.
Trial
Level 50 - CP 160
Sul-Xan's Torment
(2 items) Adds 129 Weapon and Spell Damage(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2160 and your Critical Damage by 12% for 30 seconds.