Trial
Level 50 - CP 160
Perfected Vestment of Olorime
(2 items) Adds 129 Magicka Recovery(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) Adds 1096 Maximum Magicka, Casting abilities that leave an effect on the ground in combat will create a circle of might for 5 seconds. You and your group members in the circle gain Major Courage for 20 seconds, increasing your Weapon and Spell Damage by 430 for 20 seconds. This effect can occur once every 10 seconds.
Weapons
Jewels
Light Armor
Name: Perfected Vestment of OlorimeJewels
Light Armor
Type: Trial
DLC Requirement: Summerset
Style: Welkynar
Imperfected version of this set: Vestment of Olorime
Location: Buffs Perfected Vestment of Olorime is an armor set in the Elder Scrolls Online that can be obtained in Cloudrest. It is part of the Summerset DLC pack.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Perfected Vestment of Olorime.
This armor set was discussed on Reddit. Learn what other players think about Perfected Vestment of Olorime.
Frequently asked questions
Which DLC do I need to obtain Perfected Vestment of Olorime in ESO?
To obtain Perfected Vestment of Olorime you must own the Summerset DLCWhere does Perfected Vestment of Olorime drop in ESO?
Perfected Vestment of Olorime drops in CloudrestBuilds & Guides using the Perfected Vestment of Olorime set
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Trial
Level 50 - CP 160
Destructive Mage
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 952 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
Trial
Level 50 - CP 160
Perfected False God's Devotion
(2 items) Adds 657 Critical Chance(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Adds 129 Weapon and Spell Damage, Reduces the cost of your Magicka abilities by 8%. When an enemy you recently damaged dies, you restore 2454 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.
Trial
Level 50 - CP 160
Twilight Remedy
(2 items) Adds 129 Magicka Recovery(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When an ally activates a synergy you have created within 10 seconds, they heal themselves for 7704 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
Trial
Level 50 - CP 160
Pillager's Profit
(2 items) Adds 4% Healing Done(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Maximum Magicka
(5 items) Casting an Ultimate ability while in combat grants 5% of Ultimate spent, up to a max of 20, as Ultimate to up to 11 other group members within 12 meters every 2 seconds over 10 seconds. Group members can only be affected by this set once every 45 seconds.