Trial
Level 50 - CP 160
Perfected Concentrated Force
(2 items) Adds 103 Weapon and Spell Damage, Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within 5 seconds of each other for this effect to occur.
Weapons
Name: Perfected Concentrated ForceType: Trial
DLC Requirement: Clockwork City
Style: Apostle
Imperfected version of this set: Concentrated Force
Location: This armor set modifies the following skills Status effects Perfected Concentrated Force is an armor set in the Elder Scrolls Online that can be obtained in Asylum Sanctorium. It is part of the Clockwork City DLC pack.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Perfected Concentrated Force.
This armor set was discussed on Reddit. Learn what other players think about Perfected Concentrated Force.
Frequently asked questions
Which DLC do I need to obtain Perfected Concentrated Force in ESO?
To obtain Perfected Concentrated Force you must own the Clockwork City DLCWhere does Perfected Concentrated Force drop in ESO?
Perfected Concentrated Force drops in Asylum SanctoriumBuilds & Guides using the Perfected Concentrated Force set
- Powerful Magicka Dragonknight Build for ESO – Damage Dealer DPS
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- Powerful Magicka Templar Build for ESO – Damage Dealer DPS
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- Powerful SOLO Magicka Dragonknight Build for ESO (Elder Scrolls Online)
- Powerful SOLO Magicka Necromancer Build for ESO (Elder Scrolls Online)
- Powerful SOLO Magicka Nightblade Build PvE for ESO (Elder Scrolls Online)
- Powerful SOLO Magicka Sorcerer Build for ESO (Elder Scrolls Online)
- Powerful SOLO Magicka Templar Build for ESO (Elder Scrolls Online)
- Powerful SOLO Magicka Warden Build PvE for ESO (Elder Scrolls Online)
Related
Trial
Level 50 - CP 160
Quick Serpent
(2 items) Adds 657 Critical Chance(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) Reduces the costs of your Stamina abilities by 8%. When an enemy you have recently damaged dies, you restore 2454 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.
Trial
Level 50 - CP 160
Roaring Opportunist
(2 items) Adds 1487 Offensive Penetration(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Maximum duration 12 seconds.