Dungeon
Level 50 - CP 160
Moon Hunter
(2 items) Adds 129 Weapon and Spell Damage(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When your alchemical poison fires, increase your Weapon and Spell Damage by 547 for 8 seconds.
Weapons
Light Armor
Jewels
Name: Moon HunterLight Armor
Jewels
Type: Dungeon
DLC Requirement: Wolfhunter
Style: Silver Dawn
Location: Moon Hunter is an armor set in the Elder Scrolls Online that can be obtained in Moon Hunter Keep. It is part of the Wolfhunter DLC pack.
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 43, 2023: Moon Hunter Necklace
- Golden Vendor Week 06, 2023: Moon Hunter Necklace
- Golden Vendor Week 29, 2021: Moon Hunter Ring
- Golden Vendor Week 47, 2020: Moon Hunter Ring
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Moon Hunter.
This armor set was discussed on Reddit. Learn what other players think about Moon Hunter.
Frequently asked questions
Which DLC do I need to obtain Moon Hunter in ESO?
To obtain Moon Hunter you must own the Wolfhunter DLCWhere does Moon Hunter drop in ESO?
Moon Hunter drops in Moon Hunter KeepRelated
Dungeon
Level 50 - CP 160
Flame Blossom
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) When you deal damage, you summon a line of flame that moves forward after 1 second, dealing 1537 Flame Damage to any enemy in its path and applying the Burning status effect. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Dungeon
Level 50 - CP 160
Spriggan's Vigor
(2 items) Adds 657 Critical Chance(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal Critical Damage, restore 100 Stamina and gain a stack of Wild Growth for 5 seconds, increasing your Max Stamina by 222. This effect can stack up to 10 times and can occur once every 0.5 seconds.
Dungeon
Level 50 - CP 160
Widowmaker
(2 items) Adds 657 Critical Chance(3 items) Adds 657 Critical Chance
(4 items) Adds 1096 Maximum Stamina
(5 items) When your alchemical poison fires, you drop a poisonous spore in front of you that bursts after 1 second, dealing 2856 Poison Damage over 10 seconds to all enemies within 5 meters. This effect scales off the higher of your Weapon or Spell Damage.
Dungeon
Level 50 - CP 160
Ironblood
(2 items) Adds 1206 Maximum Health(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you take damage, you have a 10% chance to turn your blood into pure iron for 10 seconds, gaining Major Protection, Major Aegis, and Minor Protection, but also reducing your Movement Speed by 25%. This effect can occur once every 10 seconds.