Monster Set
Level 50 - CP 160
Lord Warden
(1 item) Adds 1487 Armor(2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3180. This effect can occur once every 10 seconds.
Heavy Armor
Light Armor
Medium Armor
Name: Lord WardenLight Armor
Medium Armor
Type: Monster Set
DLC Requirement: Imperial City
Style: Undaunted
Location: Lord Warden is an armor set in the Elder Scrolls Online that can be obtained in Imperial City Prison. It is part of the Imperial City DLC pack.
Drop information:
- The head drops from the corresponding Imperial City district boss
- The shoulders drop from boxes that can be bought in your alliance base in the Imperial City Sewers
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 43, 2023: Lord Warden Pauldrons, Arm Cops, Epaulets
- Golden Vendor Week 35, 2023: Lord Warden Helm, Helmet, Hat
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Lord Warden.
This armor set was discussed on Reddit. Learn what other players think about Lord Warden.
Frequently asked questions
Which DLC do I need to obtain Lord Warden in ESO?
To obtain Lord Warden you must own the Imperial City DLCWhere does Lord Warden drop in ESO?
Lord Warden drops in Imperial City PrisonBuilds & Guides using the Lord Warden set
- Powerful Dragonknight Tank Build for ESO – Elder Scrolls Online
- Powerful Necromancer Tank Build for ESO – Elder Scrolls Online
- Powerful Nightblade Tank Build for ESO – Elder Scrolls Online
- Powerful Sorcerer Tank Build for ESO – Elder Scrolls Online
- Powerful Templar Tank Build for ESO – Elder Scrolls Online
- Powerful Warden Tank Build for ESO – Elder Scrolls Online
Related
Monster Set
Level 50 - CP 160
Grothdarr
(1 item) Adds 1096 Maximum Magicka(2 items) When you deal damage to an enemy within 8 meters, you have a 10% chance to create lava pools that swirl around you, dealing 259 Flame damage to all enemies within 8 meters of you every 1 second for 5 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Monster Set
Level 50 - CP 160
Lady Thorn
(1 item) Adds 1206 Maximum Health(2 items) Casting an ability that costs Health spawns a blood ball for 10 seconds. This effect can occur once every 10 seconds. You or an ally near the blood ball can activate the Sanguine Burst synergy, dealing 2879 Disease damage to nearby enemies and applying Major Maim for 8 seconds, decreasing their damage done by 10%. Enemies can only receive Major Maim from Sanguine Burst once every 20 seconds. The damage scales off the synergy activator's Max Health.
Monster Set
Level 50 - CP 160
Shadowrend
(1 item) Adds 129 Magicka Recovery(2 items) When you take damage, you summon a shadowy Clannfear for 15 seconds. The Clannfear's attacks deal 615 Magic damage and apply Minor Maim, reducing the target's damage done by 5% for 2 seconds. The Clannfear can be summoned once every 15 seconds and its damage scales off your Max Health.
Monster Set
Level 50 - CP 160
Kjalnar's Nightmare
(1 item) Adds 129 Weapon and Spell Damage(2 items) Damaging an enemy with a Light Attack puts a Bone stack on them for 5 seconds, up to once every 0.5 seconds. At 5 stacks, an undodgeable skeletal hand attacks your enemy after 1 second, knocking them into the air and stunning them for 3 seconds, or dealing 2221 Magic damage if they cannot be stunned. Enemies then become immune to Kjalnar's Nightmare stacks for 4 seconds. The damage scales off the higher of your Weapon or Spell Damage.