PvP
Level 50 - CP 160
Knight Slayer
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1206 Maximum Health
(5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 8000 Oblivion Damage.
Weapons
Jewels
Light Armor
Name: Knight SlayerJewels
Light Armor
Type: PvP
Style: Militant Ordinator
Location: Knight Slayer is an armor set in the Elder Scrolls Online that can be obtained in Battlegrounds. It is part of the base game.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Knight Slayer.
This armor set was discussed on Reddit. Learn what other players think about Knight Slayer.
Frequently asked questions
Which DLC do I need to obtain Knight Slayer in ESO?
Knight Slayer is part of the base-game, you do not need any additional DLC packs to obtain itWhere does Knight Slayer drop in ESO?
Knight Slayer drops in BattlegroundsRelated
PvP
Level 50 - CP 160
Rallying Cry
(2 items) Adds 657 Critical Chance(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 657 Critical Chance
(5 items) While Battle Spirit is active, critically healing yourself or an ally causes you and up to 11 other group members within 12 meters to gain 300 Weapon and Spell Damage, and 1650 Critical Resistance for 20 seconds. Each group member affected reduces the Weapon and Spell Damage by 15 and Critical Resistance by 83. This effect can occur once every 15 seconds.
PvP
Level 50 - CP 160
Leki's Focus
(2 items) Adds 129 Weapon and Spell Damage(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) Reduces your damage done with area of effect attacks by 5%, but grants Major Evasion at all times; reducing your damage taken from area of effect attacks by 20%.
PvP
Level 50 - CP 160
Jerall Mountains Warchief
(1 item) Adds 129 Weapon and Spell Damage(2 items) Dealing damage applies a stack of Malady to your enemy, reducing healing received by 1% for 5 seconds, up to 35 stacks. You can apply a stack once every 0.5 seconds. Applying Malady gives you a stack of Contagion, reducing healing received by 1% for 5 seconds, up to 15 stacks. You can only gain a stack once every 1 second.