Monster Set
Level 50 - CP 160
Kjalnar's Nightmare
(1 item) Adds 129 Weapon and Spell Damage(2 items) Damaging an enemy with a Light Attack puts a Bone stack on them for 5 seconds, up to once every 0.5 seconds. At 5 stacks, an undodgeable skeletal hand attacks your enemy after 1 second, knocking them into the air and stunning them for 3 seconds, or dealing 2221 Magic damage if they cannot be stunned. Enemies then become immune to Kjalnar's Nightmare stacks for 4 seconds. The damage scales off the higher of your Weapon or Spell Damage.
Heavy Armor
Medium Armor
Light Armor
Name: Kjalnar's NightmareMedium Armor
Light Armor
Type: Monster Set
DLC Requirement: Harrowstorm
Style: Undaunted
Location: Location info: Unhallowed Grave, Veteran mode only
Champion Points that buff this armor set
- Backstabber (only while slotted)
- Deadly Aim (only while slotted)
- Fighting Finesse (only while slotted)
- Master-at-Arms (only while slotted)
- Piercing
- Precision
- Untamed Aggression (only while slotted)
- War Mage
Drop information:
This is a monster set. Monster sets drop according to the following rules:
This is a monster set. Monster sets drop according to the following rules:
- The head drops from the last boss of the specific dungeon this set belongs to
- The shoulders drop from boxes that can be bought from the Pledge Masters at any Undaunted Enclave
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 34, 2023: Kjalnar's Nightmare Helm, Helmet, Hat
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Kjalnar's Nightmare.
This armor set was discussed on Reddit. Learn what other players think about Kjalnar's Nightmare.
Frequently asked questions
Which DLC do I need to obtain Kjalnar's Nightmare in ESO?
To obtain Kjalnar's Nightmare you must own the Harrowstorm DLCWhere does Kjalnar's Nightmare drop in ESO?
Kjalnar's Nightmare drops in Unhallowed GraveBuilds & Guides using the Kjalnar's Nightmare set
- 100% Crit Surprise Attack Nightblade testing on the PTS for U35 Lost Depths in ESO
- Powerful Magicka Dragonknight Build for ESO – Damage Dealer DPS
- Powerful Magicka Necromancer Build for ESO – Damage Dealer DPS
- Powerful Magicka Necromancer Build PvP for ESO
- Powerful Magicka Nightblade Build for ESO – Damage Dealer DPS
- Powerful Magicka Sorcerer Build for ESO – Damage Dealer DPS
- Powerful Magicka Templar Build for ESO – Damage Dealer DPS
- Powerful Magicka Warden Build for ESO – Damage Dealer DPS
- Powerful Magicka Warden Build PvP for ESO
- Powerful Werewolf Build for ESO – Damage Dealer DPS
Related
Monster Set
Level 50 - CP 160
Infernal Guardian
(1 item) Adds 1096 Maximum Magicka(2 items) When you apply a damage shield to yourself or an ally, you have a 50% chance to lob 3 mortars over 2 seconds at the furthest enemy from you that each deal 641 Flame damage to all enemies within 5 meters of the blast area. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
Monster Set
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Mother Ciannait
(1 item) Adds 1096 Maximum Magicka(2 items) While in combat, casting an ability with a cast time or channeling an ability grants you a damage shield that absorbs 5000 damage for 6 seconds. If the damage shield is broken, you restore 985 Magicka. This effect can occur once every 7 seconds.
Monster Set
Level 50 - CP 160
Zaan
(1 item) Adds 657 Critical Chance(2 items) When you deal Critical Damage with a Light or Heavy Attack, you have a 33% chance to tether to your enemy for 10 seconds as long as you remain within 8 meters of them. Enemies touching the tether take 145 Flame damage every 1 second, increasing by 100% per tick and are afflicted with the Burning status effect. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage.
Monster Set
Level 50 - CP 160
Kargaeda
(1 item) Adds 731 Maximum Magicka, Adds 731 Maximum Stamina(2 items) On dealing damage with a Heavy Attack, create a 6 meter whirlwind that slowly moves forward for 8 seconds, growing by 3 meters every 3 seconds. Enemies within the whirlwind take 150 Shock damage and 150 Physical damage every second, while group members reduce their Magicka and Stamina costs by 10%. This effect can occur once every 20 seconds and the damage scales off the higher of your Weapon or Spell Damage.