Dungeon
Level 50 - CP 160
Jailer's Tenacity
(2 items) Adds 4% Healing Taken(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) When you lose 7000 or more Health from a single attack, you gain Major Vitality for 8 seconds, increasing your healing received and damage shield strength by 12%.
Weapons
Jewels
Heavy Armor
Name: Jailer's TenacityJewels
Heavy Armor
Type: Dungeon
DLC Requirement: Wolfhunter
Style: Silver Dawn
Location: Buffs Jailer's Tenacity is an armor set in the Elder Scrolls Online that can be obtained in Moon Hunter Keep. It is part of the Wolfhunter DLC pack.
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 27, 2022: Jailer's Tenacity Necklace
- Golden Vendor Week 10, 2022: Jailer's Tenacity Necklace
- Golden Vendor Week 41, 2020: Jailer's Tenacity Necklace
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Jailer's Tenacity.
This armor set was discussed on Reddit. Learn what other players think about Jailer's Tenacity.
Frequently asked questions
Which DLC do I need to obtain Jailer's Tenacity in ESO?
To obtain Jailer's Tenacity you must own the Wolfhunter DLCWhere does Jailer's Tenacity drop in ESO?
Jailer's Tenacity drops in Moon Hunter KeepRelated
Dungeon
Level 50 - CP 160
Gryphon's Reprisal
(2 items) Adds 657 Critical Chance(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 4758 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
Dungeon
Level 50 - CP 160
Storm Master
(2 items) Adds 657 Critical Chance(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1542 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
Dungeon
Level 50 - CP 160
Titanborn Strength
(2 items) Adds 1487 Offensive Penetration(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Maximum Stamina
(5 items) Adds 110 Weapon and Spell Damage and 1240 Offensive Penetration. While in combat, this bonus doubles when you are under 75% Health and quadruples when you are under 50% Health.