Trial
Level 50 - CP 160
Inventor's Guard
(2 items) Adds 129 Magicka Recovery(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Done
(5 items) When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Aegis for 1 second per 10 Ultimate spent, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 10%.
Weapons
Jewels
Light Armor
Name: Inventor's GuardJewels
Light Armor
Type: Trial
DLC Requirement: Morrowind
Style: Refabricated
Location: Buffs Inventor's Guard is an armor set in the Elder Scrolls Online that can be obtained in Halls of Fabrication. It is part of the Morrowind DLC pack.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Inventor's Guard.
This armor set was discussed on Reddit. Learn what other players think about Inventor's Guard.
Frequently asked questions
Which DLC do I need to obtain Inventor's Guard in ESO?
To obtain Inventor's Guard you must own the Morrowind DLCWhere does Inventor's Guard drop in ESO?
Inventor's Guard drops in Halls of FabricationRelated
Trial
Level 50 - CP 160
Perfected Saxhleel Champion
(2 items) Adds 1096 Maximum Magicka(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Maximum Stamina
(5 items) Adds 1096 Maximum Stamina, When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
Trial
Level 50 - CP 160
Perfected Claw of Yolnahkriin
(2 items) Adds 1206 Maximum Health(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Maximum Stamina
(5 items) Adds 1206 Maximum Health, When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 8 seconds.
Trial
Level 50 - CP 160
Roaring Opportunist
(2 items) Adds 1487 Offensive Penetration(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Maximum duration 12 seconds.