Trial
Level 50 - CP 160
Infallible Mage
(2 items) Adds 657 Critical Chance(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 657 Critical Chance, Your Heavy Attacks deal an additional 900 damage to monsters. Enemies you damage with fully-charged Heavy Attacks are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%.
Weapons
Jewels
Light Armor
Name: Infallible MageJewels
Light Armor
Type: Trial
Style: Yokudan
Location: Buffs Debuffs Infallible Mage is an armor set in the Elder Scrolls Online that can be obtained in Aetherian Archive. It is part of the base game.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Infallible Mage.
This armor set was discussed on Reddit. Learn what other players think about Infallible Mage.
Frequently asked questions
Which DLC do I need to obtain Infallible Mage in ESO?
Infallible Mage is part of the base-game, you do not need any additional DLC packs to obtain itWhere does Infallible Mage drop in ESO?
Infallible Mage drops in Aetherian ArchiveRelated
Trial
Level 50 - CP 160
Automated Defense
(2 items) Adds 1206 Maximum Health(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Taken
(5 items) When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Aegis for 1 second per 10 Ultimate spent, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 10%.
Trial
Level 50 - CP 160
Perfected Arms of Relequen
(2 items) Adds 657 Critical Chance(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Adds 1096 Maximum Stamina, Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 52 Physical Damage per stack every 1 second. This effect can stack once every half second, up to 10 times and scales off the higher of your Weapon or Spell Damage.
Trial
Level 50 - CP 160
Perfected Bahsei's Mania
(2 items) Adds 129 Weapon and Spell Damage(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Adds 129 Weapon and Spell Damage, Increases your damage done to non-player enemies by up to 12% based on your missing Magicka.