Trial
Level 50 - CP 160
Defensive Position
(2 items) When you reflect or absorb a spell projectile with Defensive Posture, you restore 2200 Magicka. If Defensive Posture expires without reflecting or absorbing a spell projectile, you restore 6600 Magicka instead.
Weapons
Name: Defensive PositionType: Trial
DLC Requirement: Clockwork City
Style: Apostle
Perfected version of this set: Perfected Defensive Position
Location: This armor set modifies the following skills Defensive Position is an armor set in the Elder Scrolls Online that can be obtained in Asylum Sanctorium. It is part of the Clockwork City DLC pack.
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This armor set was discussed on Reddit. Learn what other players think about Defensive Position.
This armor set was discussed on Reddit. Learn what other players think about Defensive Position.
Frequently asked questions
Which DLC do I need to obtain Defensive Position in ESO?
To obtain Defensive Position you must own the Clockwork City DLCWhere does Defensive Position drop in ESO?
Defensive Position drops in Asylum SanctoriumRelated
Trial
Level 50 - CP 160
Perfected Claw of Yolnahkriin
(2 items) Adds 1206 Maximum Health(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Maximum Stamina
(5 items) Adds 1206 Maximum Health, When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 8 seconds.
Trial
Level 50 - CP 160
Ansuul's Torment
(2 items) Adds 657 Critical Chance(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1487 Offensive Penetration
(5 items) Increases your damage done against monsters by 7%. When you interrupt an enemy, you increase your damage done against monsters by an additional 7% for 10 seconds.
Trial
Level 50 - CP 160
Perfected Test of Resolve
(2 items) Adds 1487 Armor(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1206 Maximum Health
(5 items) Adds 1487 Armor, When you take damage while under 50% Health, your resolve is tested. If you are also below 50% Stamina, you restore full Health, Magicka, and Stamina while also gaining Major Protection and Major Aegis for 10 seconds. If you are above 50% Stamina you become a Beacon of Hope for 20 seconds, causing your Major and Minor Buffs to also grant Major Aegis for 10 seconds. This effect can occur once every 45 seconds.